Turning Exercise Into A Game Can Make Exercise More Fun And Effective

Turning Exercise Into A Game Can Make Exercise More Fun And Effective: According to recent research, the “gamification” campaign can increase motivation and make physical activity more effective at all levels. This is what you need to know:
In May of this year, Leah Jewer, 34, of Montreal, decided to move more frequently.
However, this time, she wanted to find a new way to motivate her recently discovered fitness goals.

Jewer bought Fitbit. He also downloaded the Lifesum Health app, a fitness application that allows users to customize their diet through healthy recipes and nutrition recommendations, and the 5K Runner app (designed to train runners).

Jewer seriously “gamified” his exercise routine and thought that if he established “a certain system of achievements” for his exercise program, he would be more likely to respect it.
What is gamification

According to recent research, the “gamification” campaign can increase motivation and make physical activity more effective at all levels. This is what you need to know.

Illustration of Brittany England
In May of this year, Leah Jewer, 34, of Montreal, decided to move more frequently.

However, this time, she wanted to find a new way to motivate her recently discovered fitness goals.

Jewer bought Fitbit. He also downloaded the Lifesum Health app, a fitness application that allows users to customize their diet through healthy recipes and nutrition recommendations, and the 5K Runner app (designed to train runners).

Jewer seriously “gamified” his exercise routine and thought that if he established “a certain system of achievements” for his exercise program, he would be more likely to respect it.

What is gamification?

This is a process of taking something that already exists, like an exercise program, and integrating game mechanics to motivate, increase commitment and increase loyalty.

In other words, this is a way to turn an activity into a game.

Jewer is no stranger to the game. In addition to being a senior product manager at iHeartRadio Canada, she is co-founder and co-editor of Girls on Games, a blog dedicated to news and video game reviews. Therefore, she knows how the need to complete the task helps the player achieve excellent results.

With its applications and gadgets, Jewer began his new approach to diet and exercise and quickly found it effective.
“I found that trying to reach my rhythm and meet my goals in Fitbit, while trying to eat the right foods and the calorie count with Lifesum and get the badge in 5K, is a pretty easy way to maintain consistency,” he said. “I found these applications and Fitbit itself very useful because they all provided notifications to remind me to maintain the program.”
For Jewer, turning sports into games has inspired her to be different, she is not alone.

Google Quick Search discovered that many people share their success stories after using a range of fitness apps, gadgets or video games, designed to allow people to adopt their workouts through the game.

In other words, “gamification” your training work.
A June report from the Centers for Disease Control and Prevention showed that only about 23% of American adults can meet the recommended guidelines for muscle strengthening and aerobic exercise.

According to the annual report of the United States Health Fund and “Obesity” of the Robert Wood Johnson Foundation, 45% of American adults do not have enough incentive to obtain necessary health benefits, of which health costs up to less than $ 117 billion in physical activity.

Bradley Prigge, a health sports expert at the Healthy Life Program at the Mayo Clinic, says that healthy physical activity can be a challenge.

He noted that wanting to play sports – not to mention entering the gym – can be daunting for many people who are not always active.

“In our [Meo Clinic] our project, it’s really about finding things that are relevant to everyone, it’s about what makes them find connections to the activities,” Prigge told Healthline.

“The game can be a form, in our course, we have a game component, we introduce people to fitness games and some people are enthusiastic about it.”

Recent research has investigated the phenomenon of gamification games and their effectiveness in physical fitness.

A daily study of the American Heart Association in July of the 146 patients – between 21 and 65 years